package GUI
{
    import GUI.UI.UIWindow;
    
    import flash.display.DisplayObject;
    import flash.display.Sprite;
    
    public class GUIWindow extends UIWindow
    {
        
        public function GUIWindow(sizeX:Number, sizeY:Number)
        {   
            super(new Sprite(), sizeX, sizeY);
            
            this.contentArea = new GUIContainer();
            
            this.addChild(this.contentArea);
        }
    }
}